43 Castle Process

Wildharsh-noiseperformancechopped-audiobasslo-fi

Castle Process is a performance card built around chopped external audio, crude internal squarewave energy, aggressive switching between sources, and a separate bass pulse layer. It is designed as a playable sound-destruction tool rather than a clean effect or faithful clone.

WatchDemo video

Panel

Workshop Computer panelDrive /
Voicing
Chopping /
Motion
Tuning /
Interaction
Audio
In 1
CV
1
CV
2
Bass
Trigger
Pulse
2
Chopped
Output
Bass +
Texture
Bass
Activity
Chop
Pulse

Controls

Main knob

Drive / Voicing
Controls overall drive and voicing

X knob

Chopping / Motion
Controls chopping behaviour and motion

Y knob

Tuning / Interaction
Controls tuning and internal interaction

Switch

Z mild: Alternate latched mode with a little more body and more squarewave colour.

Z moderate: Default tighter and more direct chopped mode.

Z Chaos: Momentary bend / chaos gesture while held for live performance accents.

Inputs & Outputs

Inputs

Outputs

Inputs

Audio 1

Audio In 1
Main external audio input to be broken up, gated, and forced into the processor rather than passed through cleanly

CV 1

CV 1
Internal control modulation input

CV 2

CV 2
Internal control modulation input

Pulse 1

Bass Trigger
External bass trigger input that takes over bass timing and suppresses the internal bass trigger behaviour

Pulse 2

Pulse 2
Reserved for further interaction

Outputs

Audio 1

Chopped Output
Primary chopped external-input output

Audio 2

Bass + Texture
Bass-focused output with supporting noise texture

Pulse 1

Bass Activity
Bass activity pulse output

Pulse 2

Chop Pulse
Internal chop pulse output

LEDs

LED 1

LED 1
LED 0 follows input presence.

LED 2

LED 2
LED 1 follows drive.

LED 3

LED 3
LED 2 follows chopping.

LED 4

LED 4
LED 3 follows tuning.

LED 5

LED 5
LED 4 reflects output level.

LED 6

LED 6
LED 5 shows switch state, with switch down driving it fully bright.

README

Castle Process

Fort Processor-inspired harsh noise processor for the Music Thing Modular Workshop Computer.

Castle Process is a performance card built around chopped external audio, crude internal squarewave energy, aggressive switching between sources, and a separate bass pulse layer.

It is designed as a playable sound-destruction tool rather than a clean effect or faithful clone.


What It Does

Castle Process combines:

  • distorted and chopped external audio
  • crude internal squarewave texture
  • variable switching between internal and external material
  • a dedicated bass pulse voice

The outputs are split by role:

  • Audio 1 carries most of the chopped external input character
  • Audio 2 carries the bass voice with supporting texture

Controls

Main Knob

Controls overall drive and voicing.

X Knob

Controls chopping behaviour and motion.

Y Knob

Controls tuning and internal interaction.

Switch Middle

Default mode.

This is the tighter and more direct chopped mode.

Switch Up

Alternate latched mode.

This lets a little more body through and adds more squarewave colour.

Switch Down

Momentary bend / chaos gesture while held.

This is intended as a live performance action.


Inputs

Audio In 1

Main external audio input.

The signal is meant to be broken up, gated, and forced into the processor rather than passed through cleanly.

CV 1 / CV 2

Internal control modulation inputs.

Pulse In 1

External bass trigger input.

When used, it takes over bass timing and suppresses the internal bass trigger behaviour.

Pulse In 2

Reserved for further interaction.


Outputs

Audio 1

Primary chopped external-input output.

Audio 2

Bass-focused output with supporting noise texture.

Pulse Out 1

Bass activity pulse output.

Pulse Out 2

Internal chop pulse output.


Patch Ideas

  • feed a drum loop, voice, or oscillator into Audio In 1 for chopped destruction
  • use Audio 1 as the main harsh-noise output
  • use Audio 2 as the low companion layer
  • trigger Pulse In 1 from a sequencer or clock divider for controlled bass rhythms
  • use switch Down as a manual performance accent

Attribution

Castle Process uses the ComputerCard hardware framework by Chris Johnson. The framework's original notice is retained in ComputerCard.h.

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